#pragma once
#include"head.h"
#include"BookType.h"
class TypeManager {
public:
	TypeManager() {
	
	}
	void AddCatalog();
	void AlterCatalog();
	void DeleteCatalog();
	void PrintCatalog();
	vector<BookType*> CreateCatalogTree();
	void PrintCatalogTree();
	void ProOrder(int a, string code, vector<BookType*> types);
};